![]() These can be sent into one of your own buildings to instantly repair it to full health and if you have a path to enemy Construction Yard, you can also send a bunch of engineers to capture it, leaving your enemy unable to construct any more buildings. Your enemy might just surprise you with a bunch of Rocket Soldiers, and every building you destroy will also release a few infantry.Ī unit that’s easily forgotten but can be incredibly useful is the engineer. It’s tempting to just build a bunch your biggest and strongest unit to attack an enemy base but I always recommend using some units to counter infantry. Once you’ve got the basics mastered, feel free to try some new strategies with naval and air units. I would suggest that you forget about these at the start and rather focus on land units. In my experience, naval and air units are not that popular in multiplayer games due to the fast pace and limited resources. Just keep in mind that the Tiberium resource in Tiberium Dawn is poisonous to infantry and will kill them when they walk over a field. However, positioning Rocket Soldiers around your base will work just as well and they can attack ground units too. One alternate use for infantry is as anti-air defenses, aircraft are not that widely used in multiplayer matches so building expensive anti-air defenses can be a waste. While they can deal large amounts of damage in groups, it’s just too easy for an enemy tank to run over entire squads before you have time to react. ![]() However, I rarely use infantry in the mid to late game. Should they run into an enemy and get killed, the loss is minimal. Infantry can be very useful as scouts in the early game due to their low cost. Nothing can stand against my Mammoth Tanks Units If there’s a chokepoint at the forefront of your base, put them there, or at least close to your most important structures. Finally, when placing defensive structures don’t put them in the back of your base where the enemy will never reach them. This will not allow you to build 2 units at the same time but rather speed up the build time for said units. Once your funds allow, you’ll also want to build a second War Factory. If you’ve done some scouting in the early game, you will have ample warning when an enemy is on their way to you. It’s important to get your radar up early as this will give you access to the mini-map. If your power drops below the needed level, you will suffer several effects including a slower building, radar going offline, and certain defensive structures like Tesla Coil and Obelisk of Light ceasing to function altogether. If you are getting low on power, build another Power Plant before any other building. Keep an eye on your power usage, I cannot stress this enough. This can be reconsidered later when the resources are further away. In my experience, you shouldn’t build more than 2 Harvester per Refinery as they will get stuck when they need to unload at the same time. You will want to build 2 Refineries early on, and once you get your War Factory up and have a tank or 2, you’ll want to build an extra Harvester for each Refinery. Generally, I build a Refinery first to get my economy started but if you are playing with little to no units, you may opt to build the Barracks first and get some units out to defend your base. After deploying your MCV into a Construction Yard, you will build your first Power Plant followed by either a Barracks or Refinery. You can get this fantastic game collection on AllYouPlay and you can also check out our Command and Conquer Remastered review. Also, many of the points in this guide are applicable to the single-player campaigns as well. I will be using general terms that apply to all factions to avoid confusion, for example, Harvester refers to both Tiberium Harvesters ( Tiberium Dawn) or Ore Trucks ( Red Alert). ![]() Note that the first section of the guide refers to general gameplay tips that are relevant in both Tiberium Dawn and Red Alert, using any faction. This guide will give you some basic strategies to getting that first multiplayer win in Command and Conquer Remastered. ![]() The recent release of the Command and Conquer Remastered series has reignited the fire for many long-time fans and also gives a new generation a chance to jump into these classic RTS games. That made Tiberium Dawn and Red Alert very simple to jump into but can still pose a proper challenge when battling it out against other skilled players. The first Command and Conquer games were released in the mid ’90s, a time when games weren’t nearly as complicated as they are now. ![]()
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